Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FSubSequencePath
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default construction to a root path | Evaluation/MovieSceneRootOverridePath.h | ||
FSubSequencePath
(
FMovieSceneSequenceID LeafID, |
Set up this path from a specific sequence ID that points to a particular sequence in the specified hierarchy | Evaluation/MovieSceneRootOverridePath.h | |
FSubSequencePath
(
FMovieSceneSequenceID LeafID, |
Evaluation/MovieSceneRootOverridePath.h | ||
FSubSequencePath
(
FMovieSceneSequenceID LeafID, |
Set up this path from a specific sequence ID that points to a particular sequence in the specified hierarchy | Evaluation/MovieSceneRootOverridePath.h |
FSubSequencePath()
Description
Default construction to a root path
| Name | FSubSequencePath |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneRootOverridePath.h |
| Include Path | #include "Evaluation/MovieSceneRootOverridePath.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneRootOverridePath.cpp |
FSubSequencePath()
FSubSequencePath(FMovieSceneSequenceID, TSharedRef< const FSharedPlaybackState >)
Description
Set up this path from a specific sequence ID that points to a particular sequence in the specified hierarchy
| Name | FSubSequencePath |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneRootOverridePath.h |
| Include Path | #include "Evaluation/MovieSceneRootOverridePath.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneRootOverridePath.cpp |
FSubSequencePath
(
FMovieSceneSequenceID LeafID,
TSharedRef < const FSharedPlaybackState > SharedPlaybackState
)
Parameters
| Name | Remarks |
|---|---|
| LeafID | ID of the child-most sequence to include in this path |
| Player | Player from which to retrieve the hierarchy |
FSubSequencePath(FMovieSceneSequenceID, IMovieScenePlayer &)
| Name | FSubSequencePath |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneRootOverridePath.h |
| Include Path | #include "Evaluation/MovieSceneRootOverridePath.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneRootOverridePath.cpp |
FSubSequencePath
(
FMovieSceneSequenceID LeafID,
IMovieScenePlayer & Player
)
FSubSequencePath(FMovieSceneSequenceID, const FMovieSceneSequenceHierarchy *)
Description
Set up this path from a specific sequence ID that points to a particular sequence in the specified hierarchy
| Name | FSubSequencePath |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneRootOverridePath.h |
| Include Path | #include "Evaluation/MovieSceneRootOverridePath.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneRootOverridePath.cpp |
FSubSequencePath
(
FMovieSceneSequenceID LeafID,
const FMovieSceneSequenceHierarchy * RootHierarchy
)
Parameters
| Name | Remarks |
|---|---|
| LeafID | ID of the child-most sequence to include in this path |
| RootHierarchy | Hierarchy to get sequence IDs from |