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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FSourceByteChannel
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
EntitySystem/BuiltInComponentTypes.h |
|
|
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EntitySystem/BuiltInComponentTypes.h |
|
FSourceByteChannel()
| |
|
| Name |
FSourceByteChannel |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/BuiltInComponentTypes.h |
| Include Path |
#include "EntitySystem/BuiltInComponentTypes.h" |
FSourceByteChannel()
FSourceByteChannel(const FMovieSceneByteChannel *)
| |
|
| Name |
FSourceByteChannel |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/BuiltInComponentTypes.h |
| Include Path |
#include "EntitySystem/BuiltInComponentTypes.h" |
FSourceByteChannel
(
const FMovieSceneByteChannel * InSource
)