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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FSourceByteChannel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EntitySystem/BuiltInComponentTypes.h | |||
FSourceByteChannel
(
const FMovieSceneByteChannel* InSource |
EntitySystem/BuiltInComponentTypes.h |
FSourceByteChannel()
| Name | FSourceByteChannel |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/BuiltInComponentTypes.h |
| Include Path | #include "EntitySystem/BuiltInComponentTypes.h" |
FSourceByteChannel()
FSourceByteChannel(const FMovieSceneByteChannel *)
| Name | FSourceByteChannel |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/BuiltInComponentTypes.h |
| Include Path | #include "EntitySystem/BuiltInComponentTypes.h" |
FSourceByteChannel
(
const FMovieSceneByteChannel * InSource
)