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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FSequenceInstance
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSequenceInstance & operator=
(
const FSequenceInstance& |
EntitySystem/MovieSceneSequenceInstance.h | ||
| EntitySystem/MovieSceneSequenceInstance.h |
operator=(const FSequenceInstance &)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h |
| Include Path | #include "EntitySystem/MovieSceneSequenceInstance.h" |
FSequenceInstance & operator=
(
const FSequenceInstance &
)
operator=(FSequenceInstance &&)
| Name | operator= |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h |
| Include Path | #include "EntitySystem/MovieSceneSequenceInstance.h" |
FSequenceInstance & operator=
(
FSequenceInstance &&
)