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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FPropertyDefinition
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EntitySystem/MovieScenePropertyRegistry.h | |||
| EntitySystem/MovieScenePropertyRegistry.h | |||
FPropertyDefinition
(
const FPropertyDefinition& |
EntitySystem/MovieScenePropertyRegistry.h | ||
FPropertyDefinition
(
uint16 InVariableSizeCompositeOffset, |
EntitySystem/MovieScenePropertyRegistry.h |
FPropertyDefinition()
| Name | FPropertyDefinition |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyRegistry.h |
| Include Path | #include "EntitySystem/MovieScenePropertyRegistry.h" |
FPropertyDefinition()
FPropertyDefinition(FPropertyDefinition &&)
| Name | FPropertyDefinition |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyRegistry.h |
| Include Path | #include "EntitySystem/MovieScenePropertyRegistry.h" |
FPropertyDefinition
(
FPropertyDefinition &&
)
FPropertyDefinition(const FPropertyDefinition &)
| Name | FPropertyDefinition |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyRegistry.h |
| Include Path | #include "EntitySystem/MovieScenePropertyRegistry.h" |
FPropertyDefinition
(
const FPropertyDefinition &
)
FPropertyDefinition(uint16, FComponentTypeID, FComponentTypeID)
| Name | FPropertyDefinition |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyRegistry.h |
| Include Path | #include "EntitySystem/MovieScenePropertyRegistry.h" |
FPropertyDefinition
(
uint16 InVariableSizeCompositeOffset,
FComponentTypeID InPropertyType,
FComponentTypeID InInitialValueType
)