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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FPropertyComponentView
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPropertyComponentView
(
T& InData |
Construction from a specific piece of data. Specified data must outlive this view | EntitySystem/IMovieScenePropertyComponentHandler.h | |
FPropertyComponentView
(
void* InData, |
Construction from a pointer to a piece of data, and its type's size. | EntitySystem/IMovieScenePropertyComponentHandler.h |
FPropertyComponentView(T &)
Description
Construction from a specific piece of data. Specified data must outlive this view
| Name | FPropertyComponentView |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/IMovieScenePropertyComponentHandler.h |
| Include Path | #include "EntitySystem/IMovieScenePropertyComponentHandler.h" |
template<typename T>
FPropertyComponentView
(
T & InData
)
FPropertyComponentView(void *, int32)
Description
Construction from a pointer to a piece of data, and its type's size. Specified data must outlive this view
| Name | FPropertyComponentView |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/IMovieScenePropertyComponentHandler.h |
| Include Path | #include "EntitySystem/IMovieScenePropertyComponentHandler.h" |
FPropertyComponentView
(
void * InData,
int32 InDataSizeof
)