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A handle to a particular pre-animated value within a FPreAnimatedStateExtension instance
| Name | FPreAnimatedStateCachedValueHandle |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h |
| Include Path | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h" |
Syntax
struct FPreAnimatedStateCachedValueHandle
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StorageIndex | FPreAnimatedStorageIndex | The index to the specific value within the storage implementation | Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h | |
| TypeID | FPreAnimatedStorageID | The type identifier for the unique storage implementation (see FPreAnimatedStateExtension::StorageImplementations) | Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h |