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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMutualInclusivityGraphCommandBu-
| Name | FIncludeCommand |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneMutualComponentInclusivity.h |
| Include Path | #include "EntitySystem/MovieSceneMutualComponentInclusivity.h" |
Syntax
struct FIncludeCommand
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ComponentTypeID | FComponentTypeID | The ID of the component we are to match against, or include (depending on the value of CommandType) | EntitySystem/MovieSceneMutualComponentInclusivity.h |