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Unreal Engine C++ API Reference > Runtime > MovieScene
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSection.h |
Include | #include "MovieSceneSection.h" |
Syntax
struct FMovieSceneTimecodeSource
Variables
Type | Name | Description | |
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FTimecode | Timecode | The global timecode at which this target is based (ie. the timecode at the beginning of the movie scene section when it was recorded) |
Constructors
Type | Name | Description | |
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FMovieSceneTimecodeSource
(
FTimecode InTimecode |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator!=
(
const FMovieSceneTimecodeSource& Other |
|
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bool | operator==
(
const FMovieSceneTimecodeSource& Other |