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API > API/Runtime > API/Runtime/MovieScene
- Denotes clamped time range from [0:Max]
-
Specifically designed to fit into FMovieSceneNumericVariant::PAYLOAD_Bits
| Name | FMovieSceneTimeWarpClampFloat |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Variants/MovieSceneTimeWarpVariantPayloads.h |
| Include Path | #include "Variants/MovieSceneTimeWarpVariantPayloads.h" |
Syntax
USTRUCT ()
struct FMovieSceneTimeWarpClampFloat
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Max | float | Variants/MovieSceneTimeWarpVariantPayloads.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFrameTime Clamp
(
FFrameTime InTime |
Variants/MovieSceneTimeWarpVariantPayloads.h | ||
TRange< FFrameTime > ComputeTraversedHull
(
const TRange< FFrameTime >& Range |
Variants/MovieSceneTimeWarpVariantPayloads.h |