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Unreal Engine C++ API Reference > Runtime > MovieScene > FMovieSceneTimeController
- FMovieSceneTimeController::OnRequestCurrentTime()
- FMovieGraphSequenceTimeController::OnRequestCurrentTime()
- FMovieSceneTimeController_Custom::OnRequestCurrentTime()
- FMovieSceneTimeController_ExternalClock::OnRequestCurrentTime()
- FMovieSceneTimeController_RelativeTimecodeClock::OnRequestCurrentTime()
- FMovieSceneTimeController_RelativeTimecodeClock::OnRequestCurrentTime()
- FMovieSceneTimeController_TimecodeClock::OnRequestCurrentTime()
- FMovieSceneTimeController_Tick::OnRequestCurrentTime()
- FMovieSceneTimeController_PlayEveryFrame::OnRequestCurrentTime()
- FMoviePipelineTimeController::OnRequestCurrentTime()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeController.h |
Include | #include "MovieSceneTimeController.h" |
FFrameTime OnRequestCurrentTime
&40;
const FQualifiedFrameTime & InCurrentTime,
float InPlayRate
&41;