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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneSubSequenceTreeEntry
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Evaluation/MovieSceneSequenceHierarchy.h |
|
|
|
Evaluation/MovieSceneSequenceHierarchy.h |
|
operator=(const FMovieSceneSubSequenceTreeEntry &)
| |
|
| Name |
operator= |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h |
| Include Path |
#include "Evaluation/MovieSceneSequenceHierarchy.h" |
FMovieSceneSubSequenceTreeEntry & operator=
(
const FMovieSceneSubSequenceTreeEntry &
)
operator=(FMovieSceneSubSequenceTreeEntry &&)
| |
|
| Name |
operator= |
| Type |
function |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceHierarchy.h |
| Include Path |
#include "Evaluation/MovieSceneSequenceHierarchy.h" |
FMovieSceneSubSequenceTreeEntry & operator=
(
FMovieSceneSubSequenceTreeEntry &&
)