Navigation
API > API/Runtime > API/Runtime/MovieScene
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnableAnnotation.h |
| Include | #include "MovieSceneSpawnableAnnotation.h" |
Syntax
struct FMovieSceneSpawnableAnnotation
Remarks
An annotation that's added to spawned objects from movie scene spawnables
Variables
| Type | Name | Description | |
|---|---|---|---|
| FGuid | ObjectBindingID | ID of the object binding that spawned the object | |
| TWeakObjectPtr< UMovieSceneSequence > | OriginatingSequence | Sequence that contains the object binding that spawned the object | |
| FMovieSceneSequenceID | SequenceID | The sequence ID that spawned this object |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Add
(
UObject* SpawnedObject, |
Add the annotation to the specified spawned object, allowing a back-reference to the sequence and binding ID | |
| TOptional< FMovieSceneSpawnableAnnotation > | Attempt to find an annotation for the specified object | ||
| bool | IsDefault () |