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Unreal Engine C++ API Reference > Runtime > MovieScene > FMovieSceneSpawnRegister
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h |
Include | #include "MovieSceneSpawnRegister.h" |
Syntax
struct FSpawnedObject
Remarks
Structure holding information pertaining to a spawned object
Variables
Type | Name | Description | |
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FGuid | Guid | The ID of the sequencer object binding that this object relates to |
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TWeakObjectPtr< UObject > | Object | The object that has been spawned |
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ESpawnOwnership | Ownership | What level of ownership this object was spawned with |
Constructors
Type | Name | Description | |
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FSpawnedObject
(
const FGuid& InGuid, |