Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > FMovieSceneSpawnRegister
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSpawnRegister.h |
Include | #include "MovieSceneSpawnRegister.h" |
Syntax
struct FMovieSceneSpawnRegisterKey
Remarks
Helper key type for mapping a guid and sequence instance to a specific value
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FGuid | BindingId | BindingId of the object binding |
![]() |
FMovieSceneSequenceID | TemplateID | Movie Scene template identifier that spawned the object |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FMovieSceneSpawnRegisterKey
(
FMovieSceneSequenceIDRef InTemplateID, |
Operators
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | operator==
(
const FMovieSceneSpawnRegisterKey& Other |