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API > API/Runtime > API/Runtime/MovieScene
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
| Include | #include "MovieSceneSequencePlayer.h" |
Syntax
struct FMovieSceneSequenceReplProperties
Remarks
Properties that are broadcast from server->clients for time/state synchronization
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | LastKnownNumLoops | The last known number of loops of the sequence on the server | |
| FFrameTime | LastKnownPosition | The last known position of the sequence on the server | |
| int32 | LastKnownSerialNumber | The last known serial number on the server | |
| TEnumAsByte< EMovieScenePlayerStatus::Type > | LastKnownStatus | The last known playback status of the sequence on the server |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | NetSerialize
(
FArchive& Ar, |
Custom serialization method so that all the properties in this struct are in sync with the server. |