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API > API/Runtime > API/Runtime/MovieScene
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
| Include | #include "MovieSceneSequencePlayer.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieSceneSequencePlaybackParams
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bHasJumped | ||
| FFrameTime | Frame | ||
| FString | MarkedFrame | ||
| EMovieScenePositionType | PositionType | ||
| float | Time | ||
| FTimecode | Timecode | ||
| EUpdatePositionMethod | UpdateMethod |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FMovieSceneSequencePlaybackParams
(
FFrameTime InFrame, |
|||
FMovieSceneSequencePlaybackParams
(
float InTime, |
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FMovieSceneSequencePlaybackParams
(
const FString& InMarkedFrame, |
|||
FMovieSceneSequencePlaybackParams
(
const FTimecode& InTimecode, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FFrameTime | GetPlaybackPosition
(
UMovieSceneSequencePlayer* Player |
Get the playback position using the player's tick resolution and display rate | |
| FFrameTime | GetPlaybackPosition
(
UMovieSceneSequence* Sequence |
Get the playback position using the sequence's tick resolution and display rate. |