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API > API/Runtime > API/Runtime/MovieScene
| Name | FMovieSceneSequencePlaybackParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneSequencePlayer.h |
| Include Path | #include "MovieSceneSequencePlayer.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieSceneSequencePlaybackParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MovieSceneSequencePlayer.h | |||
FMovieSceneSequencePlaybackParams
(
FFrameTime InFrame, |
MovieSceneSequencePlayer.h | ||
FMovieSceneSequencePlaybackParams
(
float InTime, |
MovieSceneSequencePlayer.h | ||
FMovieSceneSequencePlaybackParams
(
const FString& InMarkedFrame, |
MovieSceneSequencePlayer.h | ||
FMovieSceneSequencePlaybackParams
(
const FTimecode& InTimecode, |
MovieSceneSequencePlayer.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHasJumped | bool | MovieSceneSequencePlayer.h |
|
|
| Frame | FFrameTime | MovieSceneSequencePlayer.h |
|
|
| MarkedFrame | FString | MovieSceneSequencePlayer.h |
|
|
| PositionType | EMovieScenePositionType | MovieSceneSequencePlayer.h |
|
|
| Time | float | MovieSceneSequencePlayer.h |
|
|
| Timecode | FTimecode | MovieSceneSequencePlayer.h |
|
|
| UpdateMethod | EUpdatePositionMethod | MovieSceneSequencePlayer.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FFrameTime GetPlaybackPosition
(
UMovieSceneSequencePlayer* Player |
Get the playback position using the player's tick resolution and display rate | MovieSceneSequencePlayer.h | |
FFrameTime GetPlaybackPosition
(
UMovieSceneSequence* Sequence |
Get the playback position using the sequence's tick resolution and display rate. | MovieSceneSequencePlayer.h |