Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > FMovieSceneSectionGroup
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieScene.h |
Include | #include "MovieScene.h" |
bool operator&61;&61;
&40;
const FMovieSceneSectionGroup & Other
&41; const
Remarks
Comparison operators We only need these for being stored in a container, to check if it's the same object. Not intended for direct use.