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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieScenePlaybackManager
Description
Sets whether the sequence should ping-pong between forwards and backwards playback. Note that a "loop" is still one play through of the sequence, whether forwards or backwards, so odd numbers of loops corresponds to a "ping" without a "pong".
| Name | SetPingPongPlayback |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlaybackManager.h |
| Include Path | #include "Evaluation/MovieScenePlaybackManager.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieScenePlaybackManager.cpp |
void SetPingPongPlayback
(
bool bInPingPongPlayback
)