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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneObjectPathChannel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetDefault
(
UObject* InDefaultValue |
Set this channel's default value that should be used when no keys are present | Channels/MovieSceneObjectPathChannel.h | |
void SetDefault
(
const FMovieSceneObjectPathChannelKeyValue& InDefaultValue |
Channels/MovieSceneObjectPathChannel.h |
SetDefault(UObject *)
Description
Set this channel's default value that should be used when no keys are present
| Name | SetDefault |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneObjectPathChannel.h |
| Include Path | #include "Channels/MovieSceneObjectPathChannel.h" |
void SetDefault
(
UObject * InDefaultValue
)
Parameters
| Name | Remarks |
|---|---|
| InDefaultValue | The desired default value |
SetDefault(const FMovieSceneObjectPathChannelKeyValue &)
| Name | SetDefault |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneObjectPathChannel.h |
| Include Path | #include "Channels/MovieSceneObjectPathChannel.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneObjectPathChannel.cpp |
void SetDefault
(
const FMovieSceneObjectPathChannelKeyValue & InDefaultValue
)