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Unreal Engine C++ API Reference > Runtime > MovieScene
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneLatentActionManager.h |
Include | #include "MovieSceneLatentActionManager.h" |
Syntax
class FMovieSceneLatentActionManager
Remarks
Utility class for running latent actions created from sequence players.
Functions
Type | Name | Description | |
---|---|---|---|
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void | AddLatentAction
(
FMovieSceneSequenceLatentActionDelegate Delegate |
|
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void | ||
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void | ClearLatentActions
(
UObject* Object |
|
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bool | IsEmpty () |
|
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void | RunLatentActions
(
TFunctionRef< void()> FlushCallback |