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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneInverseNestedSequence-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default construction to an identity linear transform. Should only be used by serialization. | Evaluation/MovieSceneSequenceTransform.h | ||
FMovieSceneInverseNestedSequenceTransform
(
const FMovieSceneTimeTransform& InLinearTransform |
Construction from a linear transform | Evaluation/MovieSceneSequenceTransform.h | |
FMovieSceneInverseNestedSequenceTransform
(
const FFrameTime& InOffset, |
Construction from a linear transform represented as an offset and scale (scale is applied first) | Evaluation/MovieSceneSequenceTransform.h |
FMovieSceneInverseNestedSequenceTransform()
Description
Default construction to an identity linear transform. Should only be used by serialization.
| Name | FMovieSceneInverseNestedSequenceTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTransform.h |
| Include Path | #include "Evaluation/MovieSceneSequenceTransform.h" |
FMovieSceneInverseNestedSequenceTransform()
FMovieSceneInverseNestedSequenceTransform(const FMovieSceneTimeTransform &)
Description
Construction from a linear transform
| Name | FMovieSceneInverseNestedSequenceTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTransform.h |
| Include Path | #include "Evaluation/MovieSceneSequenceTransform.h" |
FMovieSceneInverseNestedSequenceTransform
(
const FMovieSceneTimeTransform & InLinearTransform
)
FMovieSceneInverseNestedSequenceTransform(const FFrameTime &, double)
Description
Construction from a linear transform represented as an offset and scale (scale is applied first)
| Name | FMovieSceneInverseNestedSequenceTransform |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneSequenceTransform.h |
| Include Path | #include "Evaluation/MovieSceneSequenceTransform.h" |
FMovieSceneInverseNestedSequenceTransform
(
const FFrameTime & InOffset,
double InTimeScale
)