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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneIntegerChannel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Evaluate
(
FFrameTime InTime, |
Evaluate this channel | Channels/MovieSceneIntegerChannel.h | |
bool Evaluate
(
FFrameTime InTime, |
Channels/MovieSceneIntegerChannel.h |
Evaluate(FFrameTime, int64 &)
Description
Evaluate this channel
| Name | Evaluate |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneIntegerChannel.h |
| Include Path | #include "Channels/MovieSceneIntegerChannel.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneIntegerChannel.cpp |
bool Evaluate
(
FFrameTime InTime,
int64 & OutValue
) const
true if the channel was evaluated successfully, false otherwise
Parameters
| Name | Remarks |
|---|---|
| InTime | The time to evaluate at |
| OutValue | A value to receive the result |
Evaluate(FFrameTime, int32 &)
| Name | Evaluate |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneIntegerChannel.h |
| Include Path | #include "Channels/MovieSceneIntegerChannel.h" |
bool Evaluate
(
FFrameTime InTime,
int32 & OutValue
) const