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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneExecutionTokens
| Name | FEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneExecutionTokens.h |
| Include Path | #include "Evaluation/MovieSceneExecutionTokens.h" |
Syntax
struct FEntry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEntry
(
FEntry&& |
Evaluation/MovieSceneExecutionTokens.h | ||
FEntry
(
const FMovieSceneEvaluationOperand& InOperand, |
Evaluation/MovieSceneExecutionTokens.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Context | FMovieSceneContext | The context from when this token was added | Evaluation/MovieSceneExecutionTokens.h | |
| Operand | FMovieSceneEvaluationOperand | The operand we were operating on when this token was added | Evaluation/MovieSceneExecutionTokens.h | |
| Scope | FMovieSceneEvaluationScope | The evaluation scope at the time this token was created | Evaluation/MovieSceneExecutionTokens.h | |
| Token | TInlineValue< IMovieSceneExecutionToken, 64 > | The user-provided token | Evaluation/MovieSceneExecutionTokens.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEntry & operator=
(
FEntry&& |
Evaluation/MovieSceneExecutionTokens.h |