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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneEvaluationTree
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Non-const access to a node from its handle. Handle must be valid. | Evaluation/MovieSceneEvaluationTree.h | ||
const FMovieSceneEvaluationTreeNode & GetNode
(
FMovieSceneEvaluationTreeNodeHandle Handle |
Const access to a node from its handle. Handle must be valid. | Evaluation/MovieSceneEvaluationTree.h | |
FMovieSceneEvaluationTreeNode & GetNode
(
FEvaluationTreeEntryHandle ChildrenID, |
Non-const access to a node from its parent's ChildrenID and this node's index. | Evaluation/MovieSceneEvaluationTree.h | |
const FMovieSceneEvaluationTreeNode & GetNode
(
FEvaluationTreeEntryHandle ChildrenID, |
Const access to a node from its parent's ChildrenID and this node's index. | Evaluation/MovieSceneEvaluationTree.h |
GetNode(FMovieSceneEvaluationTreeNodeHandle)
Description
Non-const access to a node from its handle. Handle must be valid.
| Name | GetNode |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h |
| Include Path | #include "Evaluation/MovieSceneEvaluationTree.h" |
FMovieSceneEvaluationTreeNode & GetNode
(
FMovieSceneEvaluationTreeNodeHandle Handle
)
A reference to the node that is valid as long as the tree remains unmodified
GetNode(FMovieSceneEvaluationTreeNodeHandle)
Description
Const access to a node from its handle. Handle must be valid.
| Name | GetNode |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h |
| Include Path | #include "Evaluation/MovieSceneEvaluationTree.h" |
const FMovieSceneEvaluationTreeNode & GetNode
(
FMovieSceneEvaluationTreeNodeHandle Handle
) const
A reference to the node that is valid as long as the tree remains unmodified
GetNode(FEvaluationTreeEntryHandle, int32)
Description
Non-const access to a node from its parent's ChildrenID and this node's index.
| Name | GetNode |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h |
| Include Path | #include "Evaluation/MovieSceneEvaluationTree.h" |
FMovieSceneEvaluationTreeNode & GetNode
(
FEvaluationTreeEntryHandle ChildrenID,
int32 Index
)
A reference to the node that is valid as long as the tree remains unmodified
GetNode(FEvaluationTreeEntryHandle, int32)
Description
Const access to a node from its parent's ChildrenID and this node's index.
| Name | GetNode |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h |
| Include Path | #include "Evaluation/MovieSceneEvaluationTree.h" |
const FMovieSceneEvaluationTreeNode & GetNode
(
FEvaluationTreeEntryHandle ChildrenID,
int32 Index
) const
A reference to the node that is valid as long as the tree remains unmodified