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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneEntitySystemRunner
| Name | FDissectedUpdate |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemRunner.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemRunner.h" |
Syntax
struct FDissectedUpdate
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Context | FMovieSceneContext | EntitySystem/MovieSceneEntitySystemRunner.h | ||
| InstanceHandle | FInstanceHandle | EntitySystem/MovieSceneEntitySystemRunner.h | ||
| OnFlushed | FSimpleDelegate | EntitySystem/MovieSceneEntitySystemRunner.h | ||
| Order | int32 | EntitySystem/MovieSceneEntitySystemRunner.h | ||
| UpdateFlags | UE::MovieScene::ERunnerUpdateFlags | EntitySystem/MovieSceneEntitySystemRunner.h |