| bIsPossessedObject |
bool |
Whether the resolved object is external to the sequence |
MovieSceneDynamicBinding.h |
- EditAnywhere
- BlueprintReadWrite
- Category="General"
|
| Object |
TObjectPtr< UObject > |
|
MovieSceneDynamicBinding.h |
- EditAnywhere
- BlueprintReadWrite
- Category="General"
- Meta=(DeprecatedProperty, DeprecationMessage="This property is deprecated, please use the array of Objects instead.")
|
| Objects |
TArray< TObjectPtr< UObject > > |
The resolved objects |
MovieSceneDynamicBinding.h |
- EditAnywhere
- BlueprintReadWrite
- Category="General"
|