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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Construction from an evaluation range, and a current status | Evaluation/MovieScenePlayback.h | ||
FMovieSceneContext
(
FMovieSceneEvaluationRange InRange |
Construction from an evaluation range, and a current status | Evaluation/MovieScenePlayback.h | |
FMovieSceneContext
(
FMovieSceneEvaluationRange InRange, |
Construction from an evaluation range, and a current status | Evaluation/MovieScenePlayback.h |
FMovieSceneContext()
Description
Construction from an evaluation range, and a current status
| Name | FMovieSceneContext |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h |
| Include Path | #include "Evaluation/MovieScenePlayback.h" |
FMovieSceneContext()
FMovieSceneContext(FMovieSceneEvaluationRange)
Description
Construction from an evaluation range, and a current status
| Name | FMovieSceneContext |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h |
| Include Path | #include "Evaluation/MovieScenePlayback.h" |
FMovieSceneContext
(
FMovieSceneEvaluationRange InRange
)
FMovieSceneContext(FMovieSceneEvaluationRange, EMovieScenePlayerStatus::Type)
Description
Construction from an evaluation range, and a current status
| Name | FMovieSceneContext |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieScenePlayback.h |
| Include Path | #include "Evaluation/MovieScenePlayback.h" |
FMovieSceneContext
(
FMovieSceneEvaluationRange InRange,
EMovieScenePlayerStatus::Type InStatus
)