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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FMovieSceneChannelValueHelper > API/Runtime/MovieScene/FMovieSceneChannelValueHelper/__ctor
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/MovieSceneKeyStructHelper.h |
| Include | #include "MovieSceneKeyStructHelper.h" |
template<typename ChannelType, typename ValueType>
FMovieSceneChannelValueHelper
&40;
const TMovieSceneChannelHandle< ChannelType > & InChannel,
ValueType &42; InUserValue,
TOptional< TTuple< FKeyHandle, FFrameNumber >> InKeyHandleAndTime
&41;
Remarks
Construction from a channel handle, a pointer to an external user-facing value on the key struct, and a specific key handle/time
Parameters
| Name | Description |
|---|---|
| InChannel | A handle to the channel that contains the key we're editing |
| InUserValue | Pointer to a user-facing value on an editable UStruct instance |
| InKeyHandleAndTime | (Optional) Specific key value and time that should be edited |