Navigation
API > API/Runtime > API/Runtime/MovieScene
An array of binding references
| Name | FMovieSceneBindingReference |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneBindingReferences.h |
| Include Path | #include "MovieSceneBindingReferences.h" |
Syntax
USTRUCT ()
struct FMovieSceneBindingReference
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomBinding | TObjectPtr< UMovieSceneCustomBinding > | MovieSceneBindingReferences.h |
|
|
| ID | FGuid | MovieSceneBindingReferences.h | ||
| Locator | FUniversalObjectLocator | MovieSceneBindingReferences.h | ||
| ResolveFlags | ELocatorResolveFlags | MovieSceneBindingReferences.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitializeLocatorResolveFlags() |
MovieSceneBindingReferences.h |