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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FInitialValueCache
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TPropertyValueStorage< PropertyTraits > * GetStorage
(
FComponentTypeID InitialValueType |
Retrieve the initial value storage for a given initial value type, creating it if necessary. | EntitySystem/MovieSceneInitialValueCache.h | |
TPropertyValueStorage< PropertyTraits > * GetStorage
(
const TPropertyComponents< PropertyTraits >& PropertyComponents |
Retrieve the initial value storage for a given property type, creating it if necessary | EntitySystem/MovieSceneInitialValueCache.h |
GetStorage(FComponentTypeID)
Description
- Retrieve the initial value storage for a given initial value type, creating it if necessary.
-
Care should be taken to ensure that the template parameter matches the traits defined by the TPropertyComponents for the property.
| Name | GetStorage |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h |
| Include Path | #include "EntitySystem/MovieSceneInitialValueCache.h" |
template<typename PropertyTraits>
TPropertyValueStorage < PropertyTraits > * GetStorage
(
FComponentTypeID InitialValueType
)
Property storage for the initial values
Parameters
| Name | Remarks |
|---|---|
| InitialValueType | The ComponentTypeID for the initial value |
GetStorage(const TPropertyComponents< PropertyTraits > &)
Description
Retrieve the initial value storage for a given property type, creating it if necessary
| Name | GetStorage |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h |
| Include Path | #include "EntitySystem/MovieSceneInitialValueCache.h" |
template<typename PropertyTraits>
TPropertyValueStorage < PropertyTraits > * GetStorage
(
const TPropertyComponents < PropertyTraits > & PropertyComponents
)
Property storage for the initial values or nullptr if none exists
Parameters
| Name | Remarks |
|---|---|
| PropertyComponents | The property component definitions for the storage including its traits |