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API > API/Runtime > API/Runtime/MovieScene
Defines a contiguous range of entities within an allocation
| Name | FEntityRange |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTypes.h" |
Syntax
struct FEntityRange
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Allocation | const FEntityAllocation * | EntitySystem/MovieSceneEntitySystemTypes.h | ||
| ComponentStartOffset | int32 | EntitySystem/MovieSceneEntitySystemTypes.h | ||
| Num | int32 | EntitySystem/MovieSceneEntitySystemTypes.h |