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API > API/Runtime > API/Runtime/MovieScene
Aggregate of multiple input entities for an output defined in a TOverlappingEntityTracker
| Name | FEntityOutputAggregate |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneOverlappingEntityTracker.h |
| Include Path | #include "EntitySystem/MovieSceneOverlappingEntityTracker.h" |
Syntax
struct FEntityOutputAggregate
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bNeedsRestoration | bool | EntitySystem/MovieSceneOverlappingEntityTracker.h |