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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FEntityManager
Description
- Itereate the immediate children of the specified entity
-
the array will not be emptied by this function - that is the responsibility of the callee, if desired.
| Name | IterateImmediateChildren |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
| Include Path | #include "EntitySystem/MovieSceneEntityManager.h" |
template<typename IteratorType>
void IterateImmediateChildren
(
FMovieSceneEntityID ParentID,
IteratorType && Iterator
) const
Parameters
| Name | Remarks |
|---|---|
| ParentID | The ID of the parent |
| OutChildren | (out) Array to populate with child entities. |