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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FEntityManager
| Name | FEntityLocation |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
| Include Path | #include "EntitySystem/MovieSceneEntityManager.h" |
Syntax
struct FEntityLocation
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEntityLocation() |
EntitySystem/MovieSceneEntityManager.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| INVALID | const uint16 | EntitySystem/MovieSceneEntityManager.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllocationIndex | uint16 | EntitySystem/MovieSceneEntityManager.h | ||
| EntryIndexWithinAllocation | uint16 | EntitySystem/MovieSceneEntityManager.h | ||
| ParentID | FMovieSceneEntityID | EntitySystem/MovieSceneEntityManager.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetAllocationIndex() |
EntitySystem/MovieSceneEntityManager.h | ||
int32 GetEntryIndexWithinAllocation() |
EntitySystem/MovieSceneEntityManager.h | ||
FMovieSceneEntityID GetParentID() |
EntitySystem/MovieSceneEntityManager.h | ||
bool IsValid() |
EntitySystem/MovieSceneEntityManager.h | ||
void Reset() |
EntitySystem/MovieSceneEntityManager.h | ||
void Set
(
int32 InAllocationIndex, |
EntitySystem/MovieSceneEntityManager.h | ||
void SetParentID
(
FMovieSceneEntityID InParentID |
EntitySystem/MovieSceneEntityManager.h |