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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FEntityManager
Description
Run a serialization routine over the specified entity to approximate the memory it is using
Does not consider per-allocation overhead such as header sizes and other per-allocation meta-data
| Name | CountMemory |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
| Include Path | #include "EntitySystem/MovieSceneEntityManager.h" |
void CountMemory
(
FArchive & Ar,
FMovieSceneEntityID EntityID
)
Parameters
| Name | Remarks |
|---|---|
| Ar | The archive to save to. Ar.IsCountingMemory() must be true. |
| EntityID | Identifier for the entity to replace object references within |