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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FEntityManager
Description
- Check whether all of the specified components exist anywhere in this entity manager
-
Does not check whether the components exist on the same entity, just that they are present in the manager. Use Contains for a thorough filter match.
| Name | ContainsAllComponents |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
| Include Path | #include "EntitySystem/MovieSceneEntityManager.h" |
bool ContainsAllComponents
(
std::initializer_list< FComponentTypeID > ComponentTypeIDs
) const
true if each of the specified components exist anywhere in this manager, false otherwise
Parameters
| Name | Remarks |
|---|---|
| ComponentTypeIDs | The types of the components that are being tested for |