Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FEntityFactories
Description
Given a set of components on an entity, computes what other components should also exist on this entity.
This resolves all the mutual and complex inclusivity relationships.
| Name | ComputeMutuallyInclusiveComponents |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactory.h |
| Include Path | #include "EntitySystem/MovieSceneEntityFactory.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityFactory.cpp |
int32 ComputeMutuallyInclusiveComponents
(
EMutuallyInclusiveComponentType MutualTypes,
FComponentMask & ComponentMask,
FMutualComponentInitializers & OutInitializers
)