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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/FEntityAllocation
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArrayView< const FComponentHeader > GetComponentHeaders () |
Retrieve all of this allocation's component and tag headers. | EntitySystem/MovieSceneEntitySystemTypes.h | |
| Retrieve all of this allocation's component and tag headers. | EntitySystem/MovieSceneEntitySystemTypes.h |
GetComponentHeaders()
Description
Retrieve all of this allocation's component and tag headers.
| Name | GetComponentHeaders |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTypes.h" |
TArrayView < const FComponentHeader > GetComponentHeaders() const
GetComponentHeaders()
Description
Retrieve all of this allocation's component and tag headers.
| Name | GetComponentHeaders |
| Type | function |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
| Include Path | #include "EntitySystem/MovieSceneEntitySystemTypes.h" |
TArrayView < FComponentHeader > GetComponentHeaders()