Navigation
API > API/Runtime > API/Runtime/MovieScene
| |
|
| Name |
FCustomPropertyAccessor |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertySystemTypes.h |
| Include Path |
#include "EntitySystem/MovieScenePropertySystemTypes.h" |
Syntax
struct FCustomPropertyAccessor
Derived Classes
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AdditionalTag |
FComponentTypeID |
(Optional) An additional tag that should be applied alongside this property accessor component |
EntitySystem/MovieScenePropertySystemTypes.h |
|
| Class |
UClass * |
The class of the object that the accessor applies to |
EntitySystem/MovieScenePropertySystemTypes.h |
|
| PropertyPath |
FName |
The complete path name to the property from the class specified above |
EntitySystem/MovieScenePropertySystemTypes.h |
|