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API > API/Runtime > API/Runtime/MovieScene
Debug information for a component type
| Name | FComponentTypeDebugInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentDebug.h |
| Include Path | #include "EntitySystem/MovieSceneComponentDebug.h" |
Syntax
struct FComponentTypeDebugInfo
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FComponentTypeDebugInfo() |
EntitySystem/MovieSceneComponentDebug.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DebugName | FString | EntitySystem/MovieSceneComponentDebug.h | ||
| DebugTypeName | const TCHAR * | EntitySystem/MovieSceneComponentDebug.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InitializeComponentHeader
(
void* Ptr |
EntitySystem/MovieSceneComponentDebug.h | ||
virtual void InitializeDebugComponentData
(
FComponentHeader& Header, |
EntitySystem/MovieSceneComponentDebug.h |