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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > TEvaluationTreeEntryContainer
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneEvaluationTree.h |
Include | #include "Evaluation/MovieSceneEvaluationTree.h" |
FEvaluationTreeEntryHandle AllocateEntry
&40;
int32 InitialCapacity
&41;
Remarks
Allocate a new entry of the specified capacity. Will default-construct Capacity elements in the item array. The identifier to be used to access the entry
Parameters
Name | Description |
---|---|
InitialCapacity | The initial capacity of the entry |