Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Evaluation > API/Runtime/MovieScene/Evaluation/PreAnimatedState
References
| |
|
| Module |
MovieScene |
| Header |
/Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h |
| Include |
#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateTypes.h" |
Syntax
namespace UE
{
namespace MovieScene
{
enum EPreAnimatedStorageRequirement
&123;
None,
None = 0,
None = 0,
None = 0,
None = 0,
None = 0x00,
None = 0,
Persistent,
Transient,
NoChange,
&125;
}
}
Values
| Name |
Description |
| None |
|
| None |
No category. |
| None |
|
| None |
|
| None |
Null phase which indicates that the system never runs, but still exists in the reference graph |
| None |
|
| None |
|
| Persistent |
|
| Transient |
|
| NoChange |
|