Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Evaluation > API/Runtime/MovieScene/Evaluation/PreAnimatedState
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateStorage.h |
| Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateStorage.h" |
Syntax
namespace UE
{
namespace MovieScene
{
enum EPreAnimatedCaptureSourceTracking
{
CacheIfTracked,
AlwaysCache,
}
}
}
Values
| Name | Description |
|---|---|
| CacheIfTracked | Cache the pre-animated value only if we are already tracking a capture source for it (or if global capture is enabled) |
| AlwaysCache | Always cache the pre-animated value, potentially adding tracking meta-data for the scoped capture source |
Remarks
Enum that defines how to cache pre-animated values based on their capture source