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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Evaluation > API/Runtime/MovieScene/Evaluation/PreAnimatedState > API/Runtime/MovieScene/Evaluation/PreAnimatedState/TPreAnimatedStateStorage
- IPreAnimatedStorage::DiscardPreAnimatedStateStorage()
- TPreAnimatedStateStorage::DiscardPreAnimatedStateStorage()
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateStorage.h |
| Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateStorage.h" |
virtual EPreAnimatedStorageRequirement DiscardPreAnimatedStateStorage
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FPreAnimatedStorageIndex StorageIndex,
EPreAnimatedStorageRequirement SourceRequirement
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Remarks
Discard a specified index within this storage container. The resulting storage requirement for the supplied index
Parameters
| Name | Description |
|---|---|
| StorageIndex | The unique index for the stored state - either an index within PreAnimatedStorage or TransientPreAnimatedStorage. |
| SourceRequirement | The storage requirement to discard - Persistent will discard all cached state for the object, Transient may leave persistent storage around, if possible. |