Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Evaluation > API/Runtime/MovieScene/Evaluation/PreAnimatedState
Inheritance Hierarchy
- IPreAnimatedCaptureSource
- TPreAnimatedCaptureSources
- FPreAnimatedTrackInstanceCaptureSources
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h |
| Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedCaptureSources.h" |
Syntax
struct FPreAnimatedTrackInstanceCaptureSources : public UE::MovieScene::TPreAnimatedCaptureSources< FObjectKey >
Remarks
Structure responsible for tracking contributions to pre-eanimated state entries that originate from specific track template inputs
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| EPreAnimatedCaptureSourceState | BeginTrackingCaptureSource
(
UMovieSceneTrackInstance* TrackInstance, |
Make an association for the specified evaluation key to the value specified by Entry, along with an indication of whether it should be restored on completion | |
| void | StopTrackingCaptureSource
(
UMovieSceneTrackInstance* TrackInstance |
Stop tracking the evaluation key in question, restoring the value if it was captured with bWantsRestoreState |