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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > IMovieSceneCustomClockSource
- IMovieSceneCustomClockSource::OnRequestCurrentTime()
- ALevelSequenceMediaController::OnRequestCurrentTime()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/IMovieSceneCustomClockSource.h |
Include | #include "Evaluation/IMovieSceneCustomClockSource.h" |
virtual FFrameTime OnRequestCurrentTime
&40;
const FQualifiedFrameTime & InCurrentTime,
float InPlayRate
&41;