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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FSubSequencePath > FSubSequencePath
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneRootOverridePath.h |
Include | #include "Evaluation/MovieSceneRootOverridePath.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneRootOverridePath.cpp |
FSubSequencePath
&40;
FMovieSceneSequenceID LeafID,
const FMovieSceneSequenceHierarchy &42; RootHierarchy
&41;
Remarks
Set up this path from a specific sequence ID that points to a particular sequence in the specified hierarchy
Parameters
Name | Description |
---|---|
LeafID | ID of the child-most sequence to include in this path |
RootHierarchy | Hierarchy to get sequence IDs from |