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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FSubSequencePath
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/MovieSceneRootOverridePath.h |
Include | #include "Evaluation/MovieSceneRootOverridePath.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Evaluation/MovieSceneRootOverridePath.cpp |
int32 NumGenerationsFromLeaf
&40;
FMovieSceneSequenceID SequenceID
&41; const
Remarks
Return the number of generations between this path's leaf node, and the specified sequence ID The number of generations between the two nodes. (ie, 0 where SequenceID == Leaf, 1 for Immediate parents, 2 for grandparents etc)
Parameters
Name | Description |
---|---|
SequenceID | ID of the parent sequence to count generations to |