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Unreal Engine C++ API Reference > Runtime > MovieScene > Evaluation > FPersistentEvaluationData > Reset
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PersistentEvaluationData.h |
Include | #include "Evaluation/PersistentEvaluationData.h" |
void Reset
&40;
const FMovieSceneEvaluationKey & InKey
&41;